mirror of
https://github.com/rls-moe/nyx
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376 lines
13 KiB
Go
376 lines
13 KiB
Go
// +build appengine
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/*
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A Google App Engine Memcache session store implementation.
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The implementation stores sessions in the Memcache and also saves sessions to the Datastore as a backup
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in case data would be removed from the Memcache. This behaviour is optional, Datastore can be disabled completely.
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You can also choose whether saving to Datastore happens synchronously (in the same goroutine)
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or asynchronously (in another goroutine).
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Limitations based on GAE Memcache:
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- Since session ids are used in the Memcache keys, session ids can't be longer than 250 chars (bytes, but with Base64 charset it's the same).
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If you also specify a key prefix (in MemcacheStoreOptions), that also counts into it.
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- The size of a Session cannot be larger than 1 MB (marshalled into a byte slice).
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Note that the Store will automatically "flush" sessions accessed from it when the Store is closed,
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so it is very important to close the Store at the end of your request; this is usually done by closing
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the session manager to which you passed the store (preferably with the defer statement).
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Check out the GAE session demo application which shows how to use it properly:
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https://github.com/icza/session/blob/master/gae_session_demo/session_demo.go
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*/
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package session
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import (
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"net/http"
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"sync"
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"time"
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"appengine"
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"appengine/datastore"
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"appengine/memcache"
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)
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// A Google App Engine Memcache session store implementation.
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type memcacheStore struct {
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ctx appengine.Context // Appengine context used when accessing the Memcache
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keyPrefix string // Prefix to use in front of session ids to construct Memcache key
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retries int // Number of retries to perform in case of general Memcache failures
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codec memcache.Codec // Codec used to marshal and unmarshal a Session to a byte slice
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onlyMemcache bool // Tells if sessions are not to be saved in Datastore
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asyncDatastoreSave bool // Tells if saving in Datastore should happen asynchronously, in a new goroutine
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dsEntityName string // Name of the datastore entity to use to save sessions
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// Map of sessions (mapped from ID) that were accessed using this store; usually it will only be 1.
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// It is also used as a cache, should the user call Get() with the same id multiple times.
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sessions map[string]Session
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mux *sync.RWMutex // mutex to synchronize access to sessions
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}
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// MemcacheStoreOptions defines options that may be passed when creating a new Memcache session store.
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// All fields are optional; default value will be used for any field that has the zero value.
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type MemcacheStoreOptions struct {
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// Prefix to use when storing sessions in the Memcache, cannot contain a null byte
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// and cannot be longer than 250 chars (bytes) when concatenated with the session id; default value is the empty string
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// The Memcache key will be this prefix and the session id concatenated.
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KeyPrefix string
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// Number of retries to perform if Memcache operations fail due to general service error;
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// default value is 3
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Retries int
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// Codec used to marshal and unmarshal a Session to a byte slice;
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// Default value is &memcache.Gob (which uses the gob package).
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Codec *memcache.Codec
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// Tells if sessions are only to be stored in Memcache, and do not store them in Datastore as backup;
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// as Memcache has no guarantees, it may lose content from time to time, but if Datastore is
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// also used, the session will automatically be retrieved from the Datastore if not found in Memcache;
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// default value is false (which means to also save sessions in the Datastore)
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OnlyMemcache bool
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// Tells if saving in Datastore should happen asynchronously (in a new goroutine, possibly after returning),
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// if false, session saving in Datastore will happen in the same goroutine, before returning from the request.
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// Asynchronous saving gives smaller latency (and is enough most of the time as Memcache is always checked first);
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// default value is false which means to save sessions in the Datastore in the same goroutine, synchronously
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// Not used if OnlyMemcache=true.
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// FIXME: See https://github.com/icza/session/issues/3
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AsyncDatastoreSave bool
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// Name of the entity to use for saving sessions;
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// default value is "sess_"
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// Not used if OnlyMemcache=true.
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DSEntityName string
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}
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// SessEntity models the session entity saved to Datastore.
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// The Key is the session id.
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type SessEntity struct {
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Expires time.Time `datastore:"exp"`
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Value []byte `datastore:"val"`
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}
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// Pointer to zero value of MemcacheStoreOptions to be reused for efficiency.
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var zeroMemcacheStoreOptions = new(MemcacheStoreOptions)
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// NewMemcacheStore returns a new, GAE Memcache session Store with default options.
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// Default values of options are listed in the MemcacheStoreOptions type.
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//
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// Important! Since accessing the Memcache relies on Appengine Context
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// which is bound to an http.Request, the returned Store can only be used for the lifetime of a request!
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func NewMemcacheStore(ctx appengine.Context) Store {
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return NewMemcacheStoreOptions(ctx, zeroMemcacheStoreOptions)
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}
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const defaultDSEntityName = "sess_" // Default value of DSEntityName.
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// NewMemcacheStoreOptions returns a new, GAE Memcache session Store with the specified options.
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//
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// Important! Since accessing the Memcache relies on Appengine Context
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// which is bound to an http.Request, the returned Store can only be used for the lifetime of a request!
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func NewMemcacheStoreOptions(ctx appengine.Context, o *MemcacheStoreOptions) Store {
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s := &memcacheStore{
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ctx: ctx,
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keyPrefix: o.KeyPrefix,
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retries: o.Retries,
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onlyMemcache: o.OnlyMemcache,
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asyncDatastoreSave: o.AsyncDatastoreSave,
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dsEntityName: o.DSEntityName,
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sessions: make(map[string]Session, 2),
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mux: &sync.RWMutex{},
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}
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if s.retries <= 0 {
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s.retries = 3
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}
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if o.Codec != nil {
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s.codec = *o.Codec
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} else {
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s.codec = memcache.Gob
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}
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if s.dsEntityName == "" {
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s.dsEntityName = defaultDSEntityName
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}
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return s
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}
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// Get is to implement Store.Get().
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// Important! Since sessions are marshalled and stored in the Memcache,
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// the mutex of the Session (Session.RWMutex()) will be different for each
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// Session value (even though they might have the same session id)!
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func (s *memcacheStore) Get(id string) Session {
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s.mux.RLock()
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defer s.mux.RUnlock()
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// First check our "cache"
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if sess := s.sessions[id]; sess != nil {
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return sess
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}
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// Next check in Memcache
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var err error
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var sess *sessionImpl
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for i := 0; i < s.retries; i++ {
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var sess_ sessionImpl
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_, err = s.codec.Get(s.ctx, s.keyPrefix+id, &sess_)
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if err == memcache.ErrCacheMiss {
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break // It's not in the Memcache (e.g. invalid sess id or was removed from Memcache by AppEngine)
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}
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if err == nil {
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sess = &sess_
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break
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}
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// Service error? Retry..
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}
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if sess == nil {
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if err != nil && err != memcache.ErrCacheMiss {
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s.ctx.Errorf("Failed to get session from memcache, id: %s, error: %v", id, err)
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}
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// Ok, we didn't get it from Memcace (either was not there or Memcache service is unavailable).
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// Now it's time to check in the Datastore.
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key := datastore.NewKey(s.ctx, s.dsEntityName, id, 0, nil)
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for i := 0; i < s.retries; i++ {
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e := SessEntity{}
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err = datastore.Get(s.ctx, key, &e)
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if err == datastore.ErrNoSuchEntity {
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return nil // It's not in the Datastore either
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}
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if err != nil {
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// Service error? Retry..
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continue
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}
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if e.Expires.Before(time.Now()) {
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// Session expired.
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datastore.Delete(s.ctx, key) // Omitting error check...
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return nil
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}
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var sess_ sessionImpl
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if err = s.codec.Unmarshal(e.Value, &sess_); err != nil {
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break // Invalid data in stored session entity...
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}
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sess = &sess_
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break
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}
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}
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if sess == nil {
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s.ctx.Errorf("Failed to get session from datastore, id: %s, error: %v", id, err)
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return nil
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}
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// Yes! We have it! "Actualize" it.
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sess.Access()
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// Mutex is not marshalled, so create a new one:
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sess.mux = &sync.RWMutex{}
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s.sessions[id] = sess
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return sess
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}
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// Add is to implement Store.Add().
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func (s *memcacheStore) Add(sess Session) {
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s.mux.Lock()
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defer s.mux.Unlock()
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if s.setMemcacheSession(sess) {
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s.ctx.Infof("Session added: %s", sess.ID())
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s.sessions[sess.ID()] = sess
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return
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}
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}
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// setMemcacheSession sets the specified session in the Memcache.
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func (s *memcacheStore) setMemcacheSession(sess Session) (success bool) {
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item := &memcache.Item{
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Key: s.keyPrefix + sess.ID(),
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Object: sess,
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Expiration: sess.Timeout(),
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}
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var err error
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for i := 0; i < s.retries; i++ {
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if err = s.codec.Set(s.ctx, item); err == nil {
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return true
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}
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}
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s.ctx.Errorf("Failed to add session to memcache, id: %s, error: %v", sess.ID(), err)
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return false
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}
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// Remove is to implement Store.Remove().
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func (s *memcacheStore) Remove(sess Session) {
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s.mux.Lock()
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defer s.mux.Unlock()
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var err error
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for i := 0; i < s.retries; i++ {
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if err = memcache.Delete(s.ctx, s.keyPrefix+sess.ID()); err == nil || err == memcache.ErrCacheMiss {
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s.ctx.Infof("Session removed: %s", sess.ID())
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delete(s.sessions, sess.ID())
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if !s.onlyMemcache {
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// Also from the Datastore:
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key := datastore.NewKey(s.ctx, s.dsEntityName, sess.ID(), 0, nil)
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datastore.Delete(s.ctx, key) // Omitting error check...
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}
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return
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}
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}
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s.ctx.Errorf("Failed to remove session from memcache, id: %s, error: %v", sess.ID(), err)
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}
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// Close is to implement Store.Close().
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func (s *memcacheStore) Close() {
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// Flush out sessions that were accessed from this store. No need locking, we're closing...
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// We could use Cocec.SetMulti(), but sessions will contain at most 1 session like all the times.
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for _, sess := range s.sessions {
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s.setMemcacheSession(sess)
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}
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if s.onlyMemcache {
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return // Don't save to Datastore
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}
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if s.asyncDatastoreSave {
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go s.saveToDatastore()
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} else {
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s.saveToDatastore()
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}
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}
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// saveToDatastore saves the sessions of the Store to the Datastore
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// in the caller's goroutine.
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func (s *memcacheStore) saveToDatastore() {
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// Save sessions that were accessed from this store. No need locking, we're closing...
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// We could use datastore.PutMulti(), but sessions will contain at most 1 session like all the times.
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for _, sess := range s.sessions {
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value, err := s.codec.Marshal(sess)
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if err != nil {
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s.ctx.Errorf("Failed to marshal session: %s, error: %v", sess.ID(), err)
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continue
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}
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e := SessEntity{
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Expires: sess.Accessed().Add(sess.Timeout()),
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Value: value,
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}
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key := datastore.NewKey(s.ctx, s.dsEntityName, sess.ID(), 0, nil)
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for i := 0; i < s.retries; i++ {
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if _, err = datastore.Put(s.ctx, key, &e); err == nil {
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break
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}
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}
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if err != nil {
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s.ctx.Errorf("Failed to save session to datastore: %s, error: %v", sess.ID(), err)
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}
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}
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}
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// PurgeExpiredSessFromDSFunc returns a request handler function which deletes expired sessions
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// from the Datastore.
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// dsEntityName is the name of the entity used for saving sessions; pass an empty string
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// to use the default value (which is "sess_").
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//
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// It is recommended to register the returned handler function to a path which then can be defined
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// as a cron job to be called periodically, e.g. in every 30 minutes or so (your choice).
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// As cron handlers may run up to 10 minutes, the returned handler will stop at 8 minutes
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// to complete safely even if there are more expired, undeleted sessions.
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//
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// The response of the handler func is a JSON text telling if the handler was able to delete all expired sessions,
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// or that it was finished early due to the time. Examle of a respone where all expired sessions were deleted:
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//
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// {"completed":true}
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func PurgeExpiredSessFromDSFunc(dsEntityName string) http.HandlerFunc {
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if dsEntityName == "" {
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dsEntityName = defaultDSEntityName
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}
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return func(w http.ResponseWriter, r *http.Request) {
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c := appengine.NewContext(r)
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// Delete in batches of 100
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q := datastore.NewQuery(dsEntityName).Filter("exp<", time.Now()).KeysOnly().Limit(100)
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deadline := time.Now().Add(time.Minute * 8)
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for {
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var err error
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var keys []*datastore.Key
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if keys, err = q.GetAll(c, nil); err != nil {
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// Datastore error.
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c.Errorf("Failed to query expired sessions: %v", err)
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http.Error(w, "Failed to query expired sessions!", http.StatusInternalServerError)
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}
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if len(keys) == 0 {
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// We're done, no more expired sessions
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w.Header().Set("Content-Type", "application/json")
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w.Write([]byte(`{"completed":true}`))
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return
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}
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if err = datastore.DeleteMulti(c, keys); err != nil {
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c.Errorf("Error while deleting expired sessions: %v", err)
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}
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if time.Now().After(deadline) {
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// Our time is up, return
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w.Header().Set("Content-Type", "application/json")
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w.Write([]byte(`{"completed":false}`))
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return
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}
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// We have time to continue
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}
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}
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}
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